Axis Modifiers?
Moderator: DevRuss
Axis Modifiers?
With DirectInput, could you have new virtual output axes based on modifier keys? Like shift-T/R XYZ or ctrl- T/R XYZ. Thinking about how that would be useful in MS FS 2020. Shift- could be assigned to trim adjustments (cruise, rudder, flaps). Ctrl- could be to look about the cockpit or external view. Alt- brakes, throttle... etc.
Re: Axis Modifiers?
This is an interesting suggestion. I can see it would be useful, but the game would need to support this as well and I haven't seen any that allow for this. Does FS2020 allow for this?
Russ - Tetherscript Developer